<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>WebAudio on Dr. Till Dettmering</title><link>https://tilldettmering.com/technologies/webaudio/</link><description>Recent content in WebAudio on Dr. Till Dettmering</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 20 Jul 2026 13:19:02 +0000</lastBuildDate><atom:link href="https://tilldettmering.com/technologies/webaudio/index.xml" rel="self" type="application/rss+xml"/><item><title>FAIR PLAY: The Lab Data Arcade</title><link>https://tilldettmering.com/projects/fair-play/</link><pubDate>Thu, 09 Jul 2026 00:00:00 +0200</pubDate><guid>https://tilldettmering.com/projects/fair-play/</guid><description>&lt;p&gt;In my consulting work I keep explaining the FAIR principles—data should be &lt;strong&gt;F&lt;/strong&gt;indable, &lt;strong&gt;A&lt;/strong&gt;ccessible, &lt;strong&gt;I&lt;/strong&gt;nteroperable and &lt;strong&gt;R&lt;/strong&gt;eusable—and I keep noticing the same thing: slides don&amp;rsquo;t hurt. Everyone nods at &amp;ldquo;your data should be findable,&amp;rdquo; but nobody &lt;em&gt;feels&lt;/em&gt; what it means that it isn&amp;rsquo;t. So for a lab digitalization webinar, I built an arcade where the audience gets to suffer through their own daily reality, with a stopwatch running.&lt;/p&gt;
&lt;p&gt;FAIR PLAY is a retro CRT arcade in the browser with four neon cabinets, one per principle:&lt;/p&gt;</description></item></channel></rss>